Practical CFD Simulations on Programmable Graphics Hardware using SMAC
Rudnei D. da Cunha, João L. D. Comba, Carlos E. Scheidegger
págs. 715-728
Adaptive Deformable Models for Graphics and Vision
Siome Goldenstein, Luiz Felipe Velho, Christian Vogler
págs. 729-741
Parametric Generation of Facial Expressions Based on FACS
A. Wojde, L. J. M. Rothkrantz
págs. 743-757
3D Posture Reconstruction and Human Animation from 2D Feature Points
Kwoh Chee Keong, Ling Li, Jianhui Zhao
págs. 759-771
A Survey of Inverse Surface Design From Light Transport Behavior Specification
Xavier Pueyo, Gustavo Patow
págs. 773-789
págs. 791-807
Constrained Visualization Using the Shepard Interpolation Family
K. Unsworth, M. R. Asim, K. W. Brodlie
págs. 809-820
Algorithms for Interactive Editing of Level Set Models
David Johnson, Sean Mauch, Ken Museth, David E. Breen, Ross T. Whitaker
págs. 821-841
A Family of Inexpensive Sampling Schemes
Samuli Laine, Tomas Akenine-Möller, Jon Hasselgren
págs. 843-848
págs. 849-850
págs. 851-857
págs. 858-859
pág. 860
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