págs. 3-3
Lawrence Lipsitz, 79: Foresaw computers in education
págs. 4-4
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págs. 7-22
Understanding game-based learning cultures: Introduction to special issue
págs. 23-26
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págs. 31-35
Video games, gender, diversity, and learning as cultural practice: Implications for equitable learning and computing participation through games
págs. 36-43
Implementing game-based tools: Exploring the roles of a teacher Maverick, administrative champion, and IT pioneer
págs. 44-49
Dissapearing happy little sheep: Changing the culture of computing education by infusing the cultures of games and fine arts
págs. 50-54
"Let's change already": Community activism and pro-social play in Egypt
págs. 55-61
págs. 62-64
The culture of deep learning in esports: An insider's perspective
págs. 65-68
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págs. 75-77
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