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Game of ghosts

  • Autores: Emma Young
  • Localización: New scientist, ISSN 0262-4079, Nº. 3150, 2017, págs. 36-39
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • Over the years, researchers have singled out various physical, psychological and environmental factors. But debate continues about which ones are actually involved, how they create ghostly experiences and why some people are more affected than others. A virtual reality game linked to physiological sensors could provide a systematic way to assess how environmental factors such as vibrations, physical settings and chills interact to generate ghostly feelings. It could also be used to test the power of suggestion


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