Vanesa Paula Cuenca Gotor, Alicia Herrero Debón, María Dolores Roselló Ferragud, Santiago Moll López, Juan Antonio Monsoriu Serra, Jose Antonio Moraño Fernández, Marta Moraño Ataz, Luis Manuel Sánchez Ruiz, Erica Vega Fleitas
This article presents the results of the creation of digital games, based on science fiction and fantasy themes, and their application in the mathematics subjects of Electronic and Aerospace BEng at the Polytechnic University of Valencia. Students' perception of the activities and their affinity with the chosen themes are studied. Data was collected through a questionnaire and voluntary interviews. A very positive perception of the performance of these activities has been obtained, both in terms of results and motivation.
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