David Alejandro Alvarado Villa, Osval Antonio Montesinos López, Pedro C. Santana Mancilla
Today, video games have come a long way compared to the video games offered by the first consoles, both in technology and gameplay. However, one thing today's video games have in common with respect to the early video games is the use of intelligent agents to create a more competitive gaming environment for the video gamer. This work proposes the use of machine learning to create intelligent agents that analyze the player's skills and adjust their difficulty level according to these skills, with the aim of achieving a more immersive gaming experience and avoiding frustration for the video player.
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