This graduate-level text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. It covers a variety of topics and up-to-date results in immersive audio processing research: immersive audio synthesis and rendering, multichannel room equalization, audio selective signal cancellation, multirate signal processing for audio applications, surround sound processing, psychoacoustics and its incorporation in audio signal processing algorithms for solving various problems, and DSP implementations of audio processing algorithms on semiconductor devices.
Preface.- Part I Digital Signal Processing for Audio and Acoustics: Foundations of Digital Signal Processing for Audio and Acoustics.- Filter Design for Audio Applications.- Part II Acoustics and Auditory Perception: Introduction to Acoustics and Auditory Perception.- Part III Immersive Audio Processing: Immersive Audio Synthesis and Rendering Over Loudspeakers. Multiple Position Room Response Equalization. Practical Considerations for Multichannel Equalization. Robustness of Equalization to Displacement Effects: Part I. Robustness of Equalization to Displacement Effects: Part II. Selective Audio Signal Cancellation.- References.- Index.
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