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Philosophy of participation: contemporary art, trauma and action

  • Autores: Musang Xu
  • Directores de la Tesis: Gerard Vilar (dir. tes.)
  • Lectura: En la Universitat Autònoma de Barcelona ( España ) en 2022
  • Idioma: inglés
  • Tribunal Calificador de la Tesis: Jéssica Jaques Pi (presid.), Pol Capdevila Castells (secret.), Tánia Costa Gómez (voc.)
  • Programa de doctorado: Programa de Doctorado en Filosofía por la Universidad Autónoma de Barcelona
  • Materias:
  • Enlaces
    • Tesis en acceso abierto en: TDX
  • Resumen
    • Acknowledgments Before beginning, I want to take a moment to thank the many parties whose participation made this project possible.

      The ideas put forth in these pages owe much to my tutor Gerard Vilar Roca who supervised my Master work at EINA and introduced me the Social Aesthetics and Participatory Philosophy. Without his breadth of knowledge and adventurous intellect, I would not have sought out these philosophical thinking that lie well outside the contemporary art.

      I also wish to thank my colleagues and professors at the Autonomous University of Barcelona and EINA who responded to my ideas on a number of formal and informal occasions. I especially thank Prof. Jèssica Jaques Pi, Prof. Tània Costa and Drs. Camila Reveco, with whom I was fortunate enough to explore the vagaries of The Contemporary Art and Design Investigation. Had I come to the University a year earlier or a year later, my personal and educational experience would have suffered much by their absence.

      Finally, I offer a personal word of salute to life in Spain, the most precious time in my life.

      Preface "Most unusually, the prophecies of real time and pure war are accompanied by the victory of the virtual over the real, both assumptions being fulfilled simultaneously, in the same time and space, without mercy. chasing each other. This is a sign that the space of events has become a hyperspace with multiple refraction, and the space of war has indeed become a non-Euclidean space. " ------Baudrillard, "The Gulf War Didn't Happen" All discussions are meta-discussions.

      We often say that the amount of information produced in a day in modern society can exceed that in a hundred years in ancient times, but the order of information is not a naturally formed thing. When faced with specific modern and contemporary art genres, artists and works, we also need to do a lot of archaeological and hooking work. The immortality of data is only the ideal of programmers. We know how information and data exist in a chaotic, disordered and short-lived form in the digital space. Data is a generalization of human behavior that occurs after behavior and is often used to predict future human behavior.

      INTRODUCTION Since the 1960s, contemporary artists have expressed their views on the social situation and their ideology with the concept of conceptual art and social sculpture, the artist began to challenge the traditional mode of artistic production. Art its aimlessness, the non-interest of aesthetics isolated its isolation from social pulsation and changed the relationship between the artist and his audience. Think about how to get involved in art through the community. The purpose of this paper is to discuss the development of this process, the concept of artistic creation and the related issues related to the relationship between art and public life in order to reflect that "community involvement" in art creation cannot be confused with political movement and social work. But it is closely related to the historical and conceptual system of contemporary art development. It is hoped that this article will provide artists with a deeper insight into the aesthetic value and social concern in the creation of "community involvement".

      Just as it happens in real geographic space. People exchange information, entertain or learn, conduct discussions or establish relational networks, and through constant revisiting and sharing norms, generate a certain degree of identity, and even establish emotions, thus forming the so-called "virtual community". According to Howard Rheingold's definition, virtual communities, as social aggregates emerging from the Internet, can also become "communities".


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