Editorial: Reimagining schools: The potential of virtual education.
págs. 363-371
págs. 372-372
págs. 373-394
A Bayesian performance prediction model for mathematics education: A prototypical approach for effective group composition.
págs. 395-416
págs. 417-440
Code Red: Triage Or COgnition-based DEsign Rules Enhancing Decisionmaking TRaining In A Game Environment.
págs. 441-455
Murder on Grimm Isle: The impact of game narrative design in an educational game-based learning environment.
págs. 456-469
págs. 470-481
The role of community feedback in the student example authoring process: An evaluation of AnnotEx.
págs. 482-499
Designing a formative e-assessment: Latent class analysis of early reading skills.
págs. 500-514
The phenomenology of on-screen reading: University students' lived experience of digitised text.
págs. 515-526
págs. 527-538
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