HCI based on eye movements for unlocking mobile devices
Isaías Arrieta Arellano, Francisco Lopez Orozco, Jesús Israel Hernández Hernández, Juan-Gabriel Ruiz Ruiz
págs. 6-10
Understanding changes in behavior during the COVID-19 pandemic: Opportunities to design around new eating experiences
págs. 11-17
Let's Read: Designing a smart display application to support CODAS when learning spoken language
Katie Rodeghiero, Yingying Yuki Chen, Annika M. Hettmann, Franceli L. Cibrian
págs. 18-21
Design of interactive literacy activities for Deaf people on mobile devices
Paola L. Santollo Vargas, Laura Sanely Gaytán Lugo, Silvia B. Fajardo Flores, Pedro C. Santana Mancilla
págs. 22-25
Measuring cognitive load using eye tracking technology in learning Content
Sara Maritza Gutiérrez Rondón, Luis Eduardo Bautista Rojas, Fernanda Maradei
págs. 26-30
Feel and touch: a haptic mobile game to assess tactile processing
págs. 31-35
Comparison of meditation techniques for anxiety reduction in adults: An empirical study in Mexico
Carlos Ramón Galindo López, Luis A. Castro, Cynthia B. Perez, Jessica Beltrán
págs. 36-40
Analysis of 3D virtual avatars for video game experience
Aurora Ruiz Rodriguez, Marijne Wijkstra, Edwin van Asseldonk
págs. 41-44
Towards the design of a technological platform for the management of a Non-Governmental Organization
Reynaldo Martín del Campo, Rocío Maciel Arellano, Laura Sanely Gaytán Lugo, Adriana Lorena Iñiguez Carrillo
págs. 45-48
A web application for solving puzzles with logic grids: design, user tests, and first experiences in a Logic course
págs. 49-53
UTERHAP: Immersive virtual reality simulator for postpartum uterine involution using haptic devices
págs. 54-57
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Risco: a COVID-19 mobile application with contact tracing
Fernando López López, Fernando Nieto Morales, Ana Paula Huerta Pérez, Jocelyn Hazel Bolaños Baez, Yolanda Moreno
págs. 70-73
Digital Disease Tracker v1.X, a mobile application to monitor the health of Mexican schools
Mariangel Garcia, Jesús Enrique Luna, Dorian Jesús Morales, Armando Rivera, Yazmín Magallanes
págs. 74-77
Kids-InteracTOOL: an interactive tool to promote parent-child interaction for the development of educational and social skills in pandemic times
Jessica Córdova Rangel, Moisés Ramsés Jauregui Sánchez, Martha Isabel Chávez, Karina Caro
págs. 78-82
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págs. 87-90
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Training of an intelligent agent to improve the gaming experience for video gamers
David Alejandro Alvarado Villa, Osval Antonio Montesinos López, Pedro C. Santana Mancilla
págs. 123-125
págs. 126-129
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