págs. 3-4
The Game Theory in Quantum Computers: A Review
Raquel Pérez Antón, José Ignacio López Sánchez, Alberto Corbi
págs. 6-14
págs. 15-23
OBOE: an Explainable Text Classification Framework
Raúl A. del Águila Escobar, Mari Carmen Suárez Figueroa, Mariano Fernández López
págs. 24-37
An Efficient Fake News Detection System Using Contextualized Embeddings and Recurrent Neural Network
págs. 38-50
Graffiti Identification System Using Low-Cost Sensors
Miguel García García, María Angélica González Arrieta, Sara Rodríguez González, Sergio Márquez Sánchez, Carlos Fernando Da Silva Ramos
págs. 51-60
págs. 61-73
Lightweight Real-Time Recurrent Models for Speech Enhancement and Automatic Speech Recognition
Sami Dhahbi, Nasir Saleem, Teddy Surya Gunawan, Sami Bourouis, Imad Ali, Aymen Trigui, Abeer D. Algarni
págs. 74-85
págs. 86-100
M. Akshay Kumaar, Duraimurugan Samiayya, Venkatesan Rajinikanth, P. M. Durai Raj Vincent, Seifedine Kadry
págs. 101-111
Francisco José García Peñalvo, Andrea Vázquez Ingelmo, Alicia García Holgado, Jesús Sampedro Gómez, Antonio Sánchez Puente, Víctor Vicente Palacios, P. Ignacio Dorado Díaz, Pedro L. Sánchez
págs. 112-119
GRASE: Granulometry Analysis With Semi Eager Classifier to Detect Malware
Mahendra Deore, Manoj Tarambale, Jambi Ratna Raja Kumar, Sachin Sakhare
págs. 120-134
Chatbot-Based Learning Platform for SQL Training
Antonio Balderas Alberico, Rubén Baena Pérez, Tatiana Person, José Miguel Mota, Iván Ruiz Rube
págs. 135-145
págs. 146-159
Requirements for User Experience Management - A Tertiary Study
Andreas Hinderks, Francisco José Domínguez Mayo, María José Escalona Cuaresma, Jorg Thomaschewski
págs. 160-167
Longitudinal Segmented Analysis of Internet Usage and Well-Being Among Older Adults
Alejandro Cervantes, David Quintana, Yago Sáez Achaerandio, Pedro Isasi Viñuela
págs. 168-176
Modulating the Gameplay Challenge Through Simple Visual Computing Elements: A Cube Puzzle Case Study
págs. 177-193
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