Fisher’s pioneering work in design of experiments has inspired further work with broader applications, especially in industrial experimentation. This article discusses three topics in physical experiments: principles of effect hierarchy, sparsity, and heredity for factorial designs, a new method called conditional main effect (CME) for de-aliasing aliased effects, and robust parameter design. I also review the recent emergence of virtual experiments on a computer. Some major challenges in computer experiments, which must go beyond Fisherian principles, are outlined
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