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Editorial: Making serious games better.

  • Autores: Nick Rushby
  • Localización: British journal of educational technology, ISSN 0007-1013, Vol. 43, Nº. 2, 2012, págs. 179-179
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • The author argues that, although some qualitative evidence suggests that people can learn from serious video games, little research exists regarding the process by which learning occurs. Topics include flight simulations, the use of video games for training by the U.S. Army, and the transfer of skills from virtual worlds to a real-world environment.


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