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Application of video game artificial intelligence techniques for design of a simulation software systemfor transportation engineering education

  • Autores: M. T. Chan, J. T. Chan, C. Gelowitz, C.W. Chan
  • Localización: The International journal of engineering education, ISSN-e 0949-149X, Vol. 32, no. Extra 1 (Parte B ), 2016, págs. 542-552
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • The objective of the paper is to present applicationof some artificial intelligence(AI) principlesand techniques for designofa simulation system for teaching concepts in transportation engineering. The AI techniques can support development ofkey features of the simulation system, such as a road system, a vehicle, rectilinear and curvilinear motion, braking patterns,etc. By adopting a simulation system for learning, students, as users of the system, can actively participate in constructinggraphic scenarios that illustrate different concepts in transportation engineering. The simulation system can supportvisualizations of various scenarios, which illustrate concepts often presented as simple equations in a traditional lecturehall setting. In addition to discussing application of the AI techniques for designing the simulation system, the paper alsopresents an overview of research studies related to gamification of educational software systems and its application intransportation engineering education.


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