Digital games as educational technology: Promise and challenges in the use of games to teach
págs. 3-12
Evaluating instructional design models: A proposed research approach
págs. 13-20
págs. 21-28
Remembering the past in researching for the future: Diagnosis and treatment of social amnesia in the educational technology community
págs. 29-34
págs. 35-38
págs. 39-42
Educational technology research journals: Interactive learning environments, 2004-2013
Steven S. Christensen, Carolyn Andrews, Scott P. Harris, Adam Lloyd, Chad Turley, Richard E. West
págs. 43-47
págs. 48-50
Book reviews: "Computer games for learning: An evidence-based approach," Richard E. Mayer
Es reseña de:
Computer games for learning: An evidence-based approach
Richard E. Mayer
Cambridge : MIT Press, 2014
págs. 51-53
Book reviews: "The game believes in you: How digital play can make our kids smarter," Greg Toppo
Es reseña de:
The game believes in you: How digital play can make our kids smarter
Greg Toppo
Nueva York : St. Martin's Press , 2015
págs. 54-55
págs. 55-57
págs. 58-59
págs. 60-62
págs. 63-63
págs. 64-64
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